A game-theoretic approach to network slicing

Xu Yang, Yue Liu, Ka Seng Chou, Laurie Cuthbert

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

12 Citations (Scopus)

Abstract

In this paper, we discuss using a game-theoretic approach for Network Slicing (in particular RAN Slicing) that enables fully dynamic allocation of spectrum. The algorithm allows radio resources from across the whole spectrum to be allocated to users from different slices, so avoiding the inefficiencies of fixed slices. By using game theory, we can apply constraints on the resources allocated to individual users, or users from particular slices, to meet the requirements of the operator. The scenario adopted is a multi-cell OFDMA network and the resource allocation is performed using a non-cooperative game. Simulation results show why such an approach leads to more efficient and fairer networks.

Original languageEnglish
Title of host publication2017 27th International Telecommunication Networks and Applications Conference, ITNAC 2017
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages1-4
Number of pages4
ISBN (Electronic)9781509067961
DOIs
Publication statusPublished - 15 Dec 2017
Event27th International Telecommunication Networks and Applications Conference, ITNAC 2017 - Melbourne, Australia
Duration: 22 Nov 201724 Nov 2017

Publication series

Name2017 27th International Telecommunication Networks and Applications Conference, ITNAC 2017
Volume2017-January

Conference

Conference27th International Telecommunication Networks and Applications Conference, ITNAC 2017
Country/TerritoryAustralia
CityMelbourne
Period22/11/1724/11/17

Keywords

  • RAN slicing
  • game theory
  • network slicing

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