@inproceedings{260cad40a4af408a9660cf8b84068913,
title = "A parallel implementation of a smoothed particle hydrodynamics method on graphics hardware using the compute unified device architecture",
abstract = "The smoothed particle hydrodynamics (SPH), which is a class of meshfree particle methods (MPMs), has a wide range of applications from micro-scale to macro-scale as well as from discrete systems to continuum systems. Graphics hardware, originally designed for computer graphics, now provide unprecedented computational power for scientific computation. Particle system needs a huge amount of computations in physical simulation. In this paper, an efficient parallel implementation of a SPH method [1] on graphics hardware using the Compute Unified Device Architecture [2] is developed for fluid simulation [3]. Comparing to the corresponding CPU implementation, our experimental results show that the new approach allows significant speedups of fluid simulation through handling huge amount of computations in parallel on graphics hardware.",
keywords = "Graphics Hardware, Parallel Computing, Smoothed Particle Hydrodynamics",
author = "Wong, {Un Hong} and Wong, {Hon Cheng} and Zesheng Tang",
year = "2010",
doi = "10.1063/1.3452203",
language = "English",
isbn = "9780735407787",
series = "AIP Conference Proceedings",
number = "PART 1",
pages = "395--400",
booktitle = "ISCM II and EPMESC XII - Proc. of the 2nd Int. Symposium on Computational Mechanics and the 12th Int. Conf. on the Enhancement and Promotion of Computational Methods in Engineering and Science",
edition = "PART 1",
note = "2nd International Symposium on Computational Mechanics, ISCM II, and the 12th International Conference on the Enhancement and Promotion of Computational Methods in Engineering and Science, EPMESC XII ; Conference date: 30-11-2009 Through 03-12-2009",
}