Abstract
The explore-exploit dilemma in Markov Decision Processes (MDPs) is a fundamental challenge, especially in deterministic environments akin to real-world scenarios. Balancing exploration and exploitation within limited episodes is crucial to optimize decision-making. Despite existing research, challenges like parameter sensitivity, lack of global optimality, and inefficient exploration of low-value regions remain. We introduce the Curiosity-driven Algorithm based on Graph for Exploration (CAGE), which addresses these issues through a graph-based framework. CAGE includes two variants: CAGE-greedy, ensuring optimal solutions with ample episodes, and CAGE-centrality, prioritizing significant states in limited episodes. Key contributions include eliminating parameter sensitivity, guaranteeing global optimality, and enhancing exploration efficiency. To validate the performance of the CAGE algorithm series, we design a grid world experiment. The experimental results demonstrate that the CAGE algorithm outperforms a comparative algorithm, indicating its feasibility for implementation in the industry and its high level of explainability. Experimental results validate CAGE's effectiveness in complex environments.
| Original language | English |
|---|---|
| Pages (from-to) | 144106-144121 |
| Number of pages | 16 |
| Journal | IEEE Access |
| Volume | 12 |
| DOIs | |
| Publication status | Published - 2024 |
Keywords
- Markov decision process
- curiosity-driven
- explore-exploit problem
- graph theory
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