TY - GEN
T1 - FDNet
T2 - 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2024
AU - Li, Yuhang
AU - Li, Changsheng
AU - Fan, Baoyu
AU - Li, Rongqing
AU - Zhang, Ziyue
AU - Ren, Dongchun
AU - Yuan, Ye
AU - Wang, Guoren
N1 - Publisher Copyright:
© 2024 IEEE.
PY - 2024
Y1 - 2024
N2 - Trajectory prediction plays a significant role in autonomous driving, with current challenges primarily focused on capturing complex interactions in traffic scenes. Previous methods usually directly encode non-interactive and interactive information together, and then decode them for trajectory prediction. However, given the complexity inherent property in the trajectory generation process (e.g., the generation of trajectory points are influenced by the interactions among multiple moving agents, as well as the interactions between agents and the static environment), previous approaches fail to precisely capture separate variations of the trajectory generation process. In this paper, we propose a general and plug-and-play feature decoupling framework for trajectory prediction called FDNet, which can learn the interactive and non-interactive factors in the latent space to capture separate variations of the trajectory generation process. At its core, FDNet is comprised of a Non-interactive Feature Extraction Module to extract non-interactive features, and an Interactive Feature Decoupling Module to decouple interactive features. Extensive experiments conducted on Argoverse and nuScenes demonstrate that FDNet significantly improves the performance of existing methods.
AB - Trajectory prediction plays a significant role in autonomous driving, with current challenges primarily focused on capturing complex interactions in traffic scenes. Previous methods usually directly encode non-interactive and interactive information together, and then decode them for trajectory prediction. However, given the complexity inherent property in the trajectory generation process (e.g., the generation of trajectory points are influenced by the interactions among multiple moving agents, as well as the interactions between agents and the static environment), previous approaches fail to precisely capture separate variations of the trajectory generation process. In this paper, we propose a general and plug-and-play feature decoupling framework for trajectory prediction called FDNet, which can learn the interactive and non-interactive factors in the latent space to capture separate variations of the trajectory generation process. At its core, FDNet is comprised of a Non-interactive Feature Extraction Module to extract non-interactive features, and an Interactive Feature Decoupling Module to decouple interactive features. Extensive experiments conducted on Argoverse and nuScenes demonstrate that FDNet significantly improves the performance of existing methods.
KW - Feature decoupling
KW - Generative Adversarial Network
KW - Information bottleneck
KW - Trajectory prediction
UR - http://www.scopus.com/inward/record.url?scp=85216447585&partnerID=8YFLogxK
U2 - 10.1109/IROS58592.2024.10802470
DO - 10.1109/IROS58592.2024.10802470
M3 - Conference contribution
AN - SCOPUS:85216447585
T3 - IEEE International Conference on Intelligent Robots and Systems
SP - 9997
EP - 10004
BT - 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2024
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 14 October 2024 through 18 October 2024
ER -