Implementing Generative AI Agent Game to Support Reading of Classical Chinese Literature: A Needs Analysis

Haoming Lin, Zhaoyang Xiong, Hanlin Tang, Shujing Jiang, Wei Wei, Ke Fang

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This study investigated the challenges faced by middle school students when engaging with "Study with Confucius,"a generative artificial intelligence (GenAI) agent game designed for learning classical Chinese reading. Utilizing the framework proposed by Groff and Mouza (2008), the research aimed to conduct a comprehensive needs analysis across three key dimensions: student-related, teacher-related, and technology-related aspects. Data were collected from 29 students in mainland China through video recordings of their gameplay. Challenges were defined based on their duration and students' responses that contradicted predefined correct answers, resulting in the identification of 29 challenges. Findings indicated that students encountered student-related challenges including linguistic misinterpretation, distraction, cognitive overload, student misbeliefs, and inappropriate attitudes; teacher-related challenges such as lack of support and inadequate access to teaching and technological resources; and technology-related challenges including external and internal malfunctions. These insights contribute to understanding the complexities as well as learning opportunities of integrating GenAI agent games into reading education.

Original languageEnglish
Title of host publication2024 4th International Conference on Educational Technology, ICET 2024
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages86-91
Number of pages6
ISBN (Electronic)9798350376944
DOIs
Publication statusPublished - 2024
Event4th International Conference on Educational Technology, ICET 2024 - Wuhan, China
Duration: 13 Sept 202415 Sept 2024

Publication series

Name2024 4th International Conference on Educational Technology, ICET 2024

Conference

Conference4th International Conference on Educational Technology, ICET 2024
Country/TerritoryChina
CityWuhan
Period13/09/2415/09/24

Keywords

  • Artificial intelligence
  • challenges
  • chatbot
  • gamification
  • reading comprehension

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