TY - GEN
T1 - Research on Immersive Education Scenarios Based on X-Reality from the Perspective of Metaverse
AU - Weng, Linlu
AU - Wei, Zhengkai
AU - Lam, Fat Iam
N1 - Publisher Copyright:
© 2023 ACM.
PY - 2023/8/29
Y1 - 2023/8/29
N2 - The metaverse has brought novel concepts and models to education, which has the potential to rebuild the education industry. However, the study of the metaverse is currently in the theoretical stage and lacks empirical cases and XR(X-Reality) technology is more maturely developed in metaverse underlying technology. Furthermore, XR and mixed/remote teaching are considered advanced directions and new trends in the field of education. This article analyzes and reconstructs the educational operating mechanism from the perspective of the metaverse, constructs XR-based immersive, multimodal interactive educational scenes with Constructivist Learning Theory, and proposes proactive strategies to address potential issues in the development of XR-based education. This will enable XR-based educational scenarios to be smoothly applied and popularized, providing a reference for innovation and development of the education industry in the future.
AB - The metaverse has brought novel concepts and models to education, which has the potential to rebuild the education industry. However, the study of the metaverse is currently in the theoretical stage and lacks empirical cases and XR(X-Reality) technology is more maturely developed in metaverse underlying technology. Furthermore, XR and mixed/remote teaching are considered advanced directions and new trends in the field of education. This article analyzes and reconstructs the educational operating mechanism from the perspective of the metaverse, constructs XR-based immersive, multimodal interactive educational scenes with Constructivist Learning Theory, and proposes proactive strategies to address potential issues in the development of XR-based education. This will enable XR-based educational scenarios to be smoothly applied and popularized, providing a reference for innovation and development of the education industry in the future.
KW - Metaverse
KW - XR, Educational scenarios, Educational development strategy
UR - http://www.scopus.com/inward/record.url?scp=85180127639&partnerID=8YFLogxK
U2 - 10.1145/3625704.3625743
DO - 10.1145/3625704.3625743
M3 - Conference contribution
AN - SCOPUS:85180127639
T3 - ACM International Conference Proceeding Series
SP - 55
EP - 61
BT - ICEMT 2023 - 7th International Conference on Education and Multimedia Technology
PB - Association for Computing Machinery
T2 - 7th International Conference on Education and Multimedia Technology, ICEMT 2023
Y2 - 29 August 2023 through 31 August 2023
ER -