Virtual Reality and Sonic Perception

Andy Chung, W. M. To, B. Schulte-Fortkamp

Research output: Contribution to conferencePaperpeer-review

1 Citation (Scopus)

Abstract

In simulating a sonic environment for understanding of human perception, we cannot stress more on the importance of how the sonic environment is created as close to reality as possible. Nevertheless, we consider the ability to assimilate actual human movement while listening or perceiving is of equal importance as the sonic environment is spatial, temporal, dynamic, and complex. The paper introduces some of the latest VR technologies and presents how such technologies possibly enhance immersive experience and perception of future sonic environment.

Original languageEnglish
Publication statusPublished - 2017
Event46th International Congress and Exposition on Noise Control Engineering: Taming Noise and Moving Quiet, INTER-NOISE 2017 - Hong Kong, China
Duration: 27 Aug 201730 Aug 2017

Conference

Conference46th International Congress and Exposition on Noise Control Engineering: Taming Noise and Moving Quiet, INTER-NOISE 2017
Country/TerritoryChina
CityHong Kong
Period27/08/1730/08/17

Keywords

  • Perception
  • Sound quality
  • Virtual Reality

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