Visualization of Hotspots and Frontiers in Online Gamified Learning - Based on Citespace Knowledge Map Analysis

Fanbo Li, Hongfeng Zhang, Ka Ip Chan, Cora Un In Wong, Kam Leng Chan, Xiaolong Chen

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

With the continuous deepening of online gamified learning strategies, their potential in enhancing learning motivation, improving engagement, and optimizing learning outcomes has been widely recognized. This study employs bibliometrics and visual analysis methods to visualize the data of 1,425 documents related to online gamified learning from the Web of Science core database. Through co-occurrence, co-citation, and high-frequency word analysis of the literature data, this study summarises the research hotspots and frontier trends in this field. The research finds that, to some extent, collaboration among authors and institutions in this field needs to be strengthened. At the same time, it clarifies the research hotspots and frontier trends of online gamified learning. These include enhancing learner engagement and motivation, promoting interdisciplinary collaboration and innovation, and exploring the integration of emerging technologies (such as artificial intelligence, virtual reality, and augmented reality) with online gamified learning. Among them, the new model of technological innovation integrated with education represents the research frontier of the field, which is expected to have a profound impact on the development of online gamified learning in the future.

Original languageEnglish
Title of host publicationICETT 2024 - 2024 10th International Conference on Education and Training Technologies
PublisherAssociation for Computing Machinery
Pages7-15
Number of pages9
ISBN (Electronic)9798400717895
DOIs
Publication statusPublished - 11 Apr 2024
Event2024 10th International Conference on Education and Training Technologies, ICETT 2024 - Macau, China
Duration: 11 Apr 202413 Apr 2024

Publication series

NameACM International Conference Proceeding Series

Conference

Conference2024 10th International Conference on Education and Training Technologies, ICETT 2024
Country/TerritoryChina
CityMacau
Period11/04/2413/04/24

Keywords

  • Bibliometric analysis
  • CiteSpace
  • Educational technology innovation
  • Online gamified learning

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