跳至主導覽 跳至搜尋 跳過主要內容

A study on design of manipulation of Shadow Puppet Game-based learning with Kinect Technique

研究成果: Paper同行評審

1 引文 斯高帕斯(Scopus)

摘要

The shadow puppet is one of three main puppet theater art forms in Taiwan. The shadow puppet achieves its special art style for the carving shape, color applying technique and the combination of shadow and light reflection performing style. And script, music, and action skills also show the unique history and culture of the local performing arts. Because of advances in technology, the impact of multimedia entertainment and disappearance of old technicians, this traditional craft has declined slowly. It's an important subject to inherit and to give new life to the traditional shadow puppet. "Game" is an important process for children's bodies and cognitive development. "Body tracking interaction" is an interactive interface integrated with spatial concept and limb learning. Children can learn the characteristic by intuition and by themselves. Through the virtual skeleton joints and animation desigh and simulation of action art interactive performances in space, we can intensify the response of children's bodies and the development of cognition. The study focuses on design Manipulation of Shadow Puppet Game-Based Learning by means of Kinect technique. With the learning ways of animation and motion sensing interactive, let the children have fun through the process of physical activities and learn the performance art of shadow puppet action mode.

原文English
頁面703-706
頁數4
出版狀態Published - 2014
對外發佈
事件2nd International Conference on Innovation, Communication and Engineering, ICICE 2013 - Qingdao, China
持續時間: 26 10月 20131 11月 2013

Conference

Conference2nd International Conference on Innovation, Communication and Engineering, ICICE 2013
國家/地區China
城市Qingdao
期間26/10/131/11/13

指紋

深入研究「A study on design of manipulation of Shadow Puppet Game-based learning with Kinect Technique」主題。共同形成了獨特的指紋。

引用此