TY - GEN
T1 - Beyond the Classroom
T2 - 14th International Conference on Teaching, Assessment, and Learning for Engineering, TALE 2025
AU - Chan, Ka Hou
AU - Im, Sio Kei
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - The convergence of AI, cloud-native infrastructure and immersive technologies has initiated a profound trans-formation in computer science education. This transformation necessitates a strategic framework that aligns pedagogical goals, scalable infrastructure and faculty capacity with the demands of the Internet+ era. This paper reviews a multidimensional educational model that shifts from static instruction to dynamic, learner-centred ecosystems. These systems leverage containerised platforms, GPU-accelerated environments, and spatial computing interfaces to cultivate ethical reasoning, architectural fluency, and collaborative problem-solving skills. Based on operational case studies, most notably Macao Polytechnic University's deployment of Docker-based GPU servers, the framework provides a roadmap for establishing cloud-native labs, inquiry-driven modules, and targeted professional development. By incorporating container orchestration, Extended Reality (XR)-enabled classrooms, and AI-assisted teaching tools into a unified pedagogical strategy, the institutions create an environment in which students can actively engage with cloud-native technologies. This experiential access empowers learners to localise the ecosystems and workflows of distributed development. Such an approach not only responds to ongoing technological innovation but also reconfigures the epistemological foundations of computer science education in a rapidly evolving digital landscape.
AB - The convergence of AI, cloud-native infrastructure and immersive technologies has initiated a profound trans-formation in computer science education. This transformation necessitates a strategic framework that aligns pedagogical goals, scalable infrastructure and faculty capacity with the demands of the Internet+ era. This paper reviews a multidimensional educational model that shifts from static instruction to dynamic, learner-centred ecosystems. These systems leverage containerised platforms, GPU-accelerated environments, and spatial computing interfaces to cultivate ethical reasoning, architectural fluency, and collaborative problem-solving skills. Based on operational case studies, most notably Macao Polytechnic University's deployment of Docker-based GPU servers, the framework provides a roadmap for establishing cloud-native labs, inquiry-driven modules, and targeted professional development. By incorporating container orchestration, Extended Reality (XR)-enabled classrooms, and AI-assisted teaching tools into a unified pedagogical strategy, the institutions create an environment in which students can actively engage with cloud-native technologies. This experiential access empowers learners to localise the ecosystems and workflows of distributed development. Such an approach not only responds to ongoing technological innovation but also reconfigures the epistemological foundations of computer science education in a rapidly evolving digital landscape.
KW - AI-Enhanced Pedagogy
KW - Architectural Reasoning
KW - Cloud-Native Infrastructure
KW - Distributed Learning Ecosystems
UR - https://www.scopus.com/pages/publications/105033234769
U2 - 10.1109/TALE66047.2025.11346725
DO - 10.1109/TALE66047.2025.11346725
M3 - Conference contribution
AN - SCOPUS:105033234769
T3 - TALE 2025 - 2025 IEEE International Conference on Teaching, Assessment, and Learning for Engineering, Proceedings
BT - TALE 2025 - 2025 IEEE International Conference on Teaching, Assessment, and Learning for Engineering, Proceedings
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 4 December 2025 through 7 December 2025
ER -