跳至主導覽 跳至搜尋 跳過主要內容

DYNAMIC GAME-BASED OPTIMISATION OF CLOUD RESOURCE SCHEDULING IN MACAU’S LOCAL AVIATION SECTOR

研究成果: Article同行評審

摘要

Efficient and fair scheduling has become increasingly critical in regional civil aviation systems, particularly in congested airspaces such as Macau. Existing scheduling approaches often overlook the strategic behaviour of stakeholders and fail to incorporate energy efficiency or real-time constraints. To address these gaps, this paper proposes a dynamic game-theoretic cloud scheduling model tailored for Macau’s civil aviation environment. The model captures the interactions among air traffic controllers (ATC), airport operation centres (AOC), and airline operators (AO) in a Stackelberg framework. A multi-objective optimisation algorithm based on a genetically-modified particle swarm optimisation (GMOPSO) is employed to balance flight delay, energy consumption, and fairness in cloud task scheduling. Simulation experiments using 2023 operational data from Macau International Airport show that our approach reduces average task completion time by 16.7%, improves Virtual Machine (VM) utilisation by 15%, and significantly enhances stakeholder fairness compared to conventional scheduling strategies.

原文English
頁(從 - 到)980-990
頁數11
期刊Journal of Environmental Protection and Ecology
26
發行號3
出版狀態Published - 2025

UN SDG

此研究成果有助於以下永續發展目標

  1. Affordable and clean energy
    Affordable and clean energy

指紋

深入研究「DYNAMIC GAME-BASED OPTIMISATION OF CLOUD RESOURCE SCHEDULING IN MACAU’S LOCAL AVIATION SECTOR」主題。共同形成了獨特的指紋。

引用此