Interactive Panoramic Ray Tracing for Mixed 360° RGBD Videos

Jian Wu, Lili Wang, Wei Ke

研究成果: Conference contribution同行評審

摘要

This paper introduces an interactive panoramic ray tracing method for rendering real-time photo-realistic illumination and shadow effects when inserting virtual objects into 360° RGBD videos. First, we approximate the geometry of a real scene with a panoramic depth buffer and a screen space depth buffer. Then, a sparse sampling ray generation method is proposed to accelerate the tracing process by reducing the number of rays that need to be emitted in ray tracing. After this, an irradiance estimation pass is introduced to generate a noisy Monte-Carlo image. At last, the final result is smoothed by interpolation, spatial-temporal filtering, and differential rendering. We tested our method in some natural and synthetic scenes and compared the results of our approach with the ground truth and that of the Image-Based Lighting method. The results show that our method can generate visually photo-realistic frames for virtual objects in 360° RGBD videos in real-time, making the rendering results more natural and credible.

原文English
主出版物標題Proceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023
發行者Institute of Electrical and Electronics Engineers Inc.
頁面777-778
頁數2
ISBN(電子)9798350348392
DOIs
出版狀態Published - 2023
事件2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023 - Shanghai, China
持續時間: 25 3月 202329 3月 2023

出版系列

名字Proceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023

Conference

Conference2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023
國家/地區China
城市Shanghai
期間25/03/2329/03/23

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