TY - GEN
T1 - SUGAR
T2 - 40th AAAI Conference on Artificial Intelligence, AAAI 2026
AU - Ye, Qilang
AU - Zhou, Yu
AU - He, Lian
AU - Zhang, Jie
AU - Guo, Xuanming
AU - Zhang, Jiayu
AU - Tan, Mingkui
AU - Xie, Weicheng
AU - Sun, Yue
AU - Tan, Tao
AU - Yuan, Xiaochen
AU - Khoriba, Ghada
AU - Yu, Zitong
N1 - Publisher Copyright:
© 2026, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.
PY - 2026
Y1 - 2026
N2 - Large Language Models (LLMs) hold rich implicit knowledge and powerful transferability. In this paper, we explore the combination of LLMs with the human skeleton to perform action classification and description. However, when treating LLM as a recognizer, two questions arise: 1) How can LLMs understand skeleton? 2) How can LLMs distinguish among actions? To address these problems, we introduce a novel paradigm named learning Skeleton representation with visUal-motion knowledGe for Action Recognition (SUGAR). In our pipeline, we first utilize off-the-shelf large-scale video models as a knowledge base to generate visual, motion information related to actions. Then, we propose to supervise skeleton learning through this prior knowledge to yield discrete representations. Finally, we use the LLM with untouched pre-training weights to understand these representations and generate the desired action targets and descriptions. Notably, we present a Temporal Query Projection (TQP) module to continuously model the skeleton signals with long sequences. Experiments on several skeleton-based action classification benchmarks demonstrate the efficacy of our SUGAR. Moreover, experiments on zero-shot show that SUGAR is more versatile than linear-based methods.
AB - Large Language Models (LLMs) hold rich implicit knowledge and powerful transferability. In this paper, we explore the combination of LLMs with the human skeleton to perform action classification and description. However, when treating LLM as a recognizer, two questions arise: 1) How can LLMs understand skeleton? 2) How can LLMs distinguish among actions? To address these problems, we introduce a novel paradigm named learning Skeleton representation with visUal-motion knowledGe for Action Recognition (SUGAR). In our pipeline, we first utilize off-the-shelf large-scale video models as a knowledge base to generate visual, motion information related to actions. Then, we propose to supervise skeleton learning through this prior knowledge to yield discrete representations. Finally, we use the LLM with untouched pre-training weights to understand these representations and generate the desired action targets and descriptions. Notably, we present a Temporal Query Projection (TQP) module to continuously model the skeleton signals with long sequences. Experiments on several skeleton-based action classification benchmarks demonstrate the efficacy of our SUGAR. Moreover, experiments on zero-shot show that SUGAR is more versatile than linear-based methods.
UR - https://www.scopus.com/pages/publications/105035079835
U2 - 10.1609/aaai.v40i21.38852
DO - 10.1609/aaai.v40i21.38852
M3 - Conference contribution
AN - SCOPUS:105035079835
SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
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SN - 9781577359067
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SN - 9781577359067
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SN - 9781577359067
SN - 9781577359067
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SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
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SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
SN - 9781577359067
T3 - Proceedings of the AAAI Conference on Artificial Intelligence
SP - 17930
EP - 17938
BT - Proceedings of the AAAI Conference on Artificial Intelligence
A2 - Koenig, Sven
A2 - Jenkins, Chad
A2 - Taylor, Matthew E.
PB - Association for the Advancement of Artificial Intelligence
Y2 - 20 January 2026 through 27 January 2026
ER -