TY - JOUR
T1 - User perception based label layout for efficient target localization in virtual environment
AU - Wu, Jian
AU - Luan, Shuai
AU - Zhou, Dong
AU - Ke, Wei
AU - Wang, Lili
N1 - Publisher Copyright:
© 2026 Elsevier Ltd. All rights are reserved, including those for text and data mining, AI training, and similar technologies.
PY - 2026/4
Y1 - 2026/4
N2 - Virtual Reality (VR) technology provides users with an immersive experience in virtual environments. In target localization scenarios, labels are essential for guiding users to quickly identify and locate targets, thereby enhancing localization efficiency. However, the increasing complexity and volume of information in virtual environments often leads to label information overload and label visual clutter. To address these challenges, we propose a user perception-based label layout method to improve target localization efficiency. This method introduces the concept of object interest score, which dynamically quantifies user interest in scene objects over time and is used for label filtering. Additionally, a mapping function from label attributes to user-perceived time is constructed, allowing the estimation of how quickly a user can perceive a label. By leveraging both the object interest score and user-perceived time, we develop a user perception force-driven label layout optimization method. To evaluate the layout’s effectiveness, we propose a new metric, label perceived time cost, which measures the effort required for users to perceive the labels of objects of interest. User studies show that the proposed method significantly improves target localization efficiency, reduces task load, enhances usability, and minimizes sickness compared to traditional dynamic force-based label layouts.
AB - Virtual Reality (VR) technology provides users with an immersive experience in virtual environments. In target localization scenarios, labels are essential for guiding users to quickly identify and locate targets, thereby enhancing localization efficiency. However, the increasing complexity and volume of information in virtual environments often leads to label information overload and label visual clutter. To address these challenges, we propose a user perception-based label layout method to improve target localization efficiency. This method introduces the concept of object interest score, which dynamically quantifies user interest in scene objects over time and is used for label filtering. Additionally, a mapping function from label attributes to user-perceived time is constructed, allowing the estimation of how quickly a user can perceive a label. By leveraging both the object interest score and user-perceived time, we develop a user perception force-driven label layout optimization method. To evaluate the layout’s effectiveness, we propose a new metric, label perceived time cost, which measures the effort required for users to perceive the labels of objects of interest. User studies show that the proposed method significantly improves target localization efficiency, reduces task load, enhances usability, and minimizes sickness compared to traditional dynamic force-based label layouts.
KW - Human-computer interaction
KW - Label layout
KW - Target localization
KW - Virtual reality
UR - https://www.scopus.com/pages/publications/105034621957
U2 - 10.1016/j.ijhcs.2026.103801
DO - 10.1016/j.ijhcs.2026.103801
M3 - Article
AN - SCOPUS:105034621957
SN - 1071-5819
VL - 211
JO - International Journal of Human Computer Studies
JF - International Journal of Human Computer Studies
M1 - 103801
ER -