Virtual Reality and Sonic Perception

Andy Chung, W. M. To, B. Schulte-Fortkamp

研究成果: Paper同行評審

1 引文 斯高帕斯(Scopus)

摘要

In simulating a sonic environment for understanding of human perception, we cannot stress more on the importance of how the sonic environment is created as close to reality as possible. Nevertheless, we consider the ability to assimilate actual human movement while listening or perceiving is of equal importance as the sonic environment is spatial, temporal, dynamic, and complex. The paper introduces some of the latest VR technologies and presents how such technologies possibly enhance immersive experience and perception of future sonic environment.

原文English
出版狀態Published - 2017
事件46th International Congress and Exposition on Noise Control Engineering: Taming Noise and Moving Quiet, INTER-NOISE 2017 - Hong Kong, China
持續時間: 27 8月 201730 8月 2017

Conference

Conference46th International Congress and Exposition on Noise Control Engineering: Taming Noise and Moving Quiet, INTER-NOISE 2017
國家/地區China
城市Hong Kong
期間27/08/1730/08/17

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