TY - JOUR
T1 - VVIR-OM
T2 - Efficient Object Manipulation in VR with Variable Virtual Interaction Region
AU - Zheng, Qinwen
AU - Wang, Lili
AU - Ke, Wei
AU - Im, Sio Kei
N1 - Publisher Copyright:
© 2023 Taylor & Francis Group, LLC.
PY - 2023
Y1 - 2023
N2 - Manipulating with virtual objects is a fundamental requirement in virtual environments. A good manipulation method needs to consider efficiency, accuracy, and comfort. This paper proposes VVIR-OM, an object manipulation method in virtual reality (VR) based on a variable virtual interaction region (VVIR). A hand interaction hemisphere region (HIHR) is introduced and constructed in real space, where the user is more comfortable manipulating the objects. Then a VVIR is introduced, and an interaction heat volume (IHV) based method is proposed to update VVIR during the process of the manipulation. At last, a mapping algorithm is proposed to map the user hand position in HIHR to the position in VVIR. Two user studies are designed to evaluate the performance of VVIR-OM. Compared to the state-of-the-art methods, VVIR-OM achieves significant improvements in task completion time, manipulation precision, and a significant reduction in fatigue. Moreover, VVIR-OM outperforms other methods in terms of task load and usability without the cost of cybersickness.
AB - Manipulating with virtual objects is a fundamental requirement in virtual environments. A good manipulation method needs to consider efficiency, accuracy, and comfort. This paper proposes VVIR-OM, an object manipulation method in virtual reality (VR) based on a variable virtual interaction region (VVIR). A hand interaction hemisphere region (HIHR) is introduced and constructed in real space, where the user is more comfortable manipulating the objects. Then a VVIR is introduced, and an interaction heat volume (IHV) based method is proposed to update VVIR during the process of the manipulation. At last, a mapping algorithm is proposed to map the user hand position in HIHR to the position in VVIR. Two user studies are designed to evaluate the performance of VVIR-OM. Compared to the state-of-the-art methods, VVIR-OM achieves significant improvements in task completion time, manipulation precision, and a significant reduction in fatigue. Moreover, VVIR-OM outperforms other methods in terms of task load and usability without the cost of cybersickness.
KW - Virtual reality
KW - interaction heat volume
KW - object manipulation
KW - variable virtual interaction region
UR - http://www.scopus.com/inward/record.url?scp=85178070154&partnerID=8YFLogxK
U2 - 10.1080/10447318.2023.2286126
DO - 10.1080/10447318.2023.2286126
M3 - Article
AN - SCOPUS:85178070154
SN - 1044-7318
JO - International Journal of Human-Computer Interaction
JF - International Journal of Human-Computer Interaction
ER -